SELECTED COURSES TAUGHT/CURRICULUM DEVELOPED

Advanced Video - Pratt Institute

This course provides a critical and practical investigation into contemporary video practices and offers an integrated approach which includes technical instruction, formal experimentation, and critical dialogue. Students will engage in new media applications/production techniques alongside exposure to key contemporary and historical video art movements, in the service of developing their own personal body of video work. In addition to building on previously amassed editing techniques and video shooting best practice skills, Advanced Video Editing will introduce students to contemporary video practices within the field of fine art production and the festival circuit. An array of storytelling genres including, but not limited to experimental documentary, narrative film, video installation, and transmedia storytelling will be explored. 

Throughout the semester the class will function as an incubator, nurturing discussion, experimentation, and sustainable learning communities. This course also emphasizes idea development and the incorporation of critical content such as identity, feminism, media theory, technology, labor, community, and environmental issues. Working individually and in teams, students will develop linear and nonlinear stories across various platforms. Film is a collaborative process and an integral part of the class is hinged on successful teamwork; students are expected to work together while following an iterative process before the implementation of the final idea. As we consider the past and present in the field of video  – together we can intentionally shape the future!

 

Time/Frame - Parsons the New School for Design 

This class will explore notions of time using art historical, scientific, and philosophical frameworks. Concepts such as standardization, sustainability, and memory will be integrated into assignments and further developed in multi-media projects. Students will leave the course having gained an understanding of digital video and image editing software including Adobe Premiere, Adobe Indesign, Adobe Illustrator/Photoshop, (project-based) Audacity. In addition, students will apply linear and non-linear story-telling methods to both individual and group projects. Successful collaborations are an integral part of this class; students are expected to work together while conceptualizing and implementing ideas. Throughout the semester the class will function as a place, which nurtures discussion, experimentation, and sustainable learning communities both online and in class,

 

Experiencing Transmedia, UDK – Berlin

This workshop is a hands-on introduction to emerging notions of telling multimedia stories using: interactive storytelling, world-building, and gaming frameworks. Pedagogical methods such as Design Thinking will be incorporated to foster a culture of innovation, diversity, and collaboration. Throughout the workshop, students explore trends in transmedia storytelling while simultaneously being encouraged to stretch creatively. Students create both fiction and nonfiction immersive stories that expand the traditional boundaries of narrative – creating mixed realities and engaging audiences. Mapping, text adventure platforms, and open-source video/audio editing platforms are integrated into group projects and used to create collaborative narrative structures. The class will culminate in the building of a collaborative, mixed media experience, which traverses media platforms as well as time and space. 

 

Topics and Perspectives in Emerging Media, CUNY New York City College of Technology

This round table seminar will introduce students to conceptual frameworks in new media through a series of readings, which include articles, books, and essays that explore technology and its broader implications on society, ethics, and cultural production. The seminar is divided into roughly four parts: Media transformations – the Mechanical and Digital, Singularity, artificial intelligence, and what it means to be human, The ethics behind data, algorithms, and access, and Speculative Fiction, Games and Collaborative Storytelling. Through close reads, critical analysis, and discussions the students will write, speak, and contextualize their own media production and consumption. In addition to a comparative essay, and a final paper, each student is expected to present the main ideas of a particular text and to lead the class discussion at least twice. Students will also write weekly response papers. Throughout the semester the class will function as an incubator, which nurtures discussion, the sharing of ideas, and community.

 

Media Technology Skills Lab, CUNY New York City College of Technology

This 3 hour Lab consists of a series of workshops that offer supportive training in current technology and tools. We will be specifically working with WordPress, Adobe Photoshop, Illustrator, Premiere, InDesign, Audacity, Audition, and Unity. These workshops are introductions to applications and tools for digital imaging, graphics, video, sound, and interactive design. The workshops are also designed to foster a culture of collaboration and sustainable learning communities. Students will be expected to complete a series of guided assignments that cultivate digital skill sets as well as conceptual frameworks. Active participation in class is required as well as timely completion of assignments. Students will be maintaining portfolio blogs in which they will post all assignments and relative resources. This is a portfolio-based class and in order to complete it successfully, students are required to have an online portfolio and to actively participate in critiques.